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Shuriken School Community and Multiplayer Game

Case study

Image of Shuriken School Community and  Multiplayer Game

Ficha técnica

Project:
Shuriken School Community and Multiplayer Game
Client:
Xilam Animation
Service:
Multimedia Gaming and Education
Launch:
September 2006
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Imagen que describe el proyecto de Shuriken School Community and  Multiplayer Game Imagen que describe el proyecto de Shuriken School Community and  Multiplayer Game

The Case:

Multiplayer game development is the Websites Key attraction. A fight game that will put the player's skills to test using the most spectacular fight techniques. Flash 8.0 programming under a Linux environment with a Postgrade database server.

Strategic solution:

The goal is boosting the brand Shuriken School by creating tools that allow the target audience to identify themselves with the market values, and at the same time that they can interact between them on a Multilanguage platform.

The strategy is focused on the creation of an interactive experience with the main characters and values of the series. The school of the series has been recreated in 3D and it is now possible to have access to the different contents of the website.

The consistency of this community lies on a platform of interactive games, and one platform stands out among them as a multiplayer game in which users from different countries and communities can interact.

A technological platform of games has been developed using flash 8.0. The community is available in three languages and there are registered users from more than 90 countries.

Multiplayer Game

The game consists of creating combats between fans of the series from all the world. Users can create their own characters based on the features of the main characters in the series and use their best kicks.

Other than the typical interaction inherent to a multiplayer game, the platform has a series of elements that makes the participation between users more real. A list of multi-language chats and of instant messenger has been created with a view to reaching our main goal: entertaining and boosting the value of the brand Shuriken School.

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